Trade the Solar System
A persistent browser game of interplanetary commerce. Navigate rival factions, smuggle contraband across jurisdictions, and trade your way from Earth orbit to the asteroid belt in a living economy driven by real orbital mechanics.
13 Stations
From the orbital hubs of Earth to the moons of Jupiter and Saturn. Each location has unique market conditions and trade opportunities.
Real Orbital Mechanics
Travel time depends on actual distances. Quick hops to the Moon or marathon runs to Neptune — plan your routes wisely.
Rival Factions
The Free Columbia Republic, Eurostellar Mandate, Novaya Soyuz, and Tiangong Empire compete for dominance in the inner system. Each faction runs its own stations with different contraband laws — what's legal at Montana Station might land you in trouble at Hongxing Orbital.
99 Commodities
Raw materials, refined metals, energy cells, luxury goods, and contraband. Prices shift with supply, demand, and a touch of chaos.
How It Works
- Dock Arrive at a station, check local market prices, and see who else is in port.
- Trade Buy commodities where they're cheap, load your cargo hold, and plan your next destination.
- Travel Burn fuel, cross the void, and arrive at a new station to sell at a profit. Repeat.